Pouco conhecido Fatos sobre persona 3 reload gameplay.
Pouco conhecido Fatos sobre persona 3 reload gameplay.
Blog Article
And yet it's all so familiar at the same time; the normal attack animations are true to form, the battle portraits are identical, and how your crew blast themselves in the head with an Evoker remains the sickest and best in-lore way to summon a persona. The fresh aesthetics and stylings more akin to Persona 5 also make these characters cooler than I could've ever imagined them to be.
As stated by developer Atlus, Persona 3 Reload is intended to be a remake of its original version, which means the post-game campaign called "The Answer" from Persona 3 FES is not included. That’s disappointing considering the important story context it provided. It also means the optional female protagonist from Persona 3 Portable isn’t included either, which is also a shame since I consider her the best lead in the series thanks to her fun and distinct personality.
[79] Dom Peppiatt of VG247 said the demo appeared to be "a remaster in the best sense".[77] In contrast, writing for Polygon, Chelsea Stark criticized the lack of environmental detail in the dungeons, which she described as faithful to the original game but not up to the standards set by Persona 5, and expressed uncertainty about how much would be updated in the final product.[80]
As is tradition for Shin Megami Tensei games, the turn-based RPG combat revolves around accounting for elemental affinities, knocking down enemies to earn extra turns, and setting up those iconic All-Out Attacks. Persona 3 Reload uses the same foundation as the original but builds upon it in ways that mitigate the monotony of churning through battle after battle. The aforementioned Theurgy attacks are relegated to a meter that fills during fights, each serving a strategic purpose given their limited use and character-specific effects, be that massive damage or major stat buffs – and they all come with some fantastic animations, too.
The soundtrack is just as incredible to listen to as ever – providing a relaxing atmosphere during calm moments, tension and dread during serious moments, and blood-pumping excitement during boss battles. The soundtrack has even managed to make me feel emotional during the sad and poignant parts of the story.
Quality of life improvements like text messages help keep track of what's available daily during the day and night, and the online activity tracker gives you an idea of what other players have prioritized. Both are clutch for quickly deducing what's important and discovering much of the new content that bolsters Persona 3's existing world.
Also, thanks to all the quality-of-life improvements and new combat mechanics, Persona 3 Reload’s difficulty is much more lenient than the original game, even when played on the harder difficulty modes. While old-school fans of Persona 3 may be disappointed by this, I didn’t mind it as Persona 3 was only as difficult as it was because of the aforementioned Fatigue system and that you couldn’t control your AI-driven party, which tended to do inane things like waste healing items or attack enemies resistant to their special moves.
This is where building Social Links becomes a crucial part of the gameplay loop. Social Links can provide bonuses allowing you to instantly level up Personas when fusing them in the Velvet Room or unlock new recipes to create powerful Personas you won’t find from destroying Shadows.
Some sources suggest that Max Charm gives a 1.51 multiplier to Social Link points. Unfortunately I haven't been able to confirm this, but this mechanic has been confirmed to exist in Portable which makes it likely this mechanic exists in this game as well.
With a stellar visual overhaul and countless small but impactful changes, Persona 3 Reload tells a timeless story of tragedy and hope with sharp emotional sincerity.
Dive into an immersive world featuring interconnected nature and society with realistic weather conditions, real consequences from natural disasters and human conflicts.
After completing the game, I am happy to report that this remake has exceeded my expectations and cemented itself as one of my new favorite Persona games of all time and one of Xbox’s best JRPGs.
I was so glad the Fatigue system had been removed for Persona 3 Reload. This meant that as long as I had enough healing supplies to keep my persona 3 reload gameplay characters’ health and Spirit Points full, I could spend as much time as I wanted in Tartarus without worrying about arbitrary systems forcing me to leave.
The Reload naming was conceived as a result of the developers wanting to use another moniker with the letter "R" to convey its status as a definitive edition of Persona 3 as Persona 5 Royal was to Persona 5, feeling as if simply calling it "Persona 3 Remake" was not fitting for the naming conventions of the series. The Reload name was also used to reflect the pistol-like Evokers used by the party to summon their Personas during battle.[13]